Semana 2: Valida tu concepto
Lección 2.2: Diseño de personajes
Crea personajes que enamoren a las jugadoras
Por ahora, esta lección solo está disponible en inglés.
IN THIS LESSON: CREATE CHARACTERS PLAYERS WANT TO ROMANCE
What do your characters say about your game?
Characters are the heart of a dating sim. A strong character design instantly communicates personality, archetype, fantasy, and emotional appeal before the player even reads a single line of dialogue. In this unit, you'll learn to design characters that attract the right audience for you.

Get to know your characters
In dating sims, your characters are the product. Players are choosing who to romance before they know the full story, so strong character design creates immediate emotional interest.
Genre
Good character design acts like visual shorthand. A player should understand the world your character belongs to before the character says a single word. If you're making a slasher romance, your character design should communicate danger and violence.

Let's look at Leather from Slashfic:
- He is carrying a weapon
- He is wearing a mask
- He is physically imposing
- His overall design instantly evokes horror imagery

In Shark Bait, GW's design also tells us a lot:
- We immediately can tell he is not human
- His gills tell us he is likely a sea creature
- His outfit tells us a lot about his personality
- His facial expression instantly reinforces his voice
Ask Yourself
- Could someone guess the genre of my game just from looking at this character?
- Does this design communicate fantasy, horror, sci-fi, historical, modern romance, mafia, etc.?
- Does the character visually fit the world they belong to?
Archetypes: Build Characters Players Already Love
Most successful dating sims work with clear romantic archetypes that players already know and love. Think about your favorite dating sims, romance books, TV shows, or fandoms, you'll notice familiar character types appearing again and again:
- The Bad Boy → emotionally unavailable, intense, morally gray
- The Golden Retriever → loyal, sweet, protective, emotionally open
- The Antagonist → tension, banter, chemistry through conflict
- The Quiet Protector → nurturing, dependable, makes the player feel safe




These archetypes work because players already understand the fantasy. Once you've established that, you can take risks and experiment with how you bring that fantasy to life.
Colors Make Personalities Easier to Read
Colors are one of the fastest ways to communicate personality traits to players. You don't need to follow these rules perfectly, but understanding color association helps make designs feel intentional and readable. It's not always necessary for a successful character design, but it's a good beginner tool to get started.

Strong Silhouettes Make Characters Memorable
A good character should be recognizable from their silhouette alone, one of the most important principles in character design. If you filled your character entirely in black, would players still recognize them?
Strong silhouettes come from:
- recognizable hairstyles
- distinctive accessories
- unique body shapes
- exaggerated proportions
- iconic clothing pieces
- identifiable posture








Time to publish!
Not your game yet, first, test out what your characters look like in the engine. We made a template especially for that, and you can find it on your creator dashboard.

Ask your community! When designing new characters, many Dorian creators turn to their social media followers for feedback at the earliest stages of drafting their project. This is priceless feedback that can shape the future of your characters, make the most of the opportunity.

Check yourself
- Can you tell the genre your characters belong to at a glance?
- Did you use colors to convey personality?
- Did you use easily identifiable silhouettes?
- Did you use pose and accessories to tell a story?
- Where will you share your art to get community feedback? (We recommend posting on both Dorian and social media before finalizing your designs.)
