Game templates

Try one of Dorian’s tried-and-tested core loops as a blueprint for designing your next hit game.

Relationship progression template

  1. Players choose dialogue, flirt, comfort, fight, tease, or spend time with their chosen LI.

  2. As a result of interacting, the player earns romance points. These points represent the love interest’s affection/trust/respect/etc.

  3. When enough points accumulate, the player unlocks deeper story moments and emotional milestones


Monetize this loop

  1. Add paid choices that will deepen intimacy/offer exclusive dialogue.

  2. Paid choices will award players extra romance points.

  3. Unlocking extra points will unlock exclusive rewards such as time-sensitive milestones (eg. earn 20 points by episode 4 to unlock a special moment within the episode or earn 100 points by the end of the game to unlock a love confession.)

Helpful links

Level up system template

  1. Players choose dialogue, flirt, comfort, fight, tease, or spend time with their chosen LI.

  2. As a result of interacting, the player earns points. These points can represent the love interest’s affection/trust/respect/etc and/or a secondary point system such as power/honor/popularity, which will help them navigate the world they’re in.

  3. By collecting points, players level up. Each level is tied to stronger abilities or new narrative outcomes, and is meant to provide a sense of accomplishment.

  4. As they level up, players unlock deeper story moments and emotional milestones.


Monetize this loop

  1. Add paid choices that will deepen intimacy/offer exclusive dialogue.

  2. Paid choices will award players extra romance points.

  3. Players who unlock extra points will level up faster.

  4. Leveling up faster will allow players to access exclusive plot advantage earlier in the game.